Challenge Summary
Welcome to the TCO15 UI Design Championship Round 1 "GE Pivot - Drone Application Design Concepts Challenge"
This contest is for TCO15 Onsite Finalists competing in Yogyakarta, Indonesia ONLY. Please do not register or submit if you are not one of the 12 finalists.
GE is leading the Industrial Internet revolution. Our converged futures will be an artful blend of the physical and digital worlds, providing humanity with enhanced products and services in every industry, touching all walks of life.
GE just completed a Topcoder Ideation Challenge focused on the ultimate technological ‘mash-up’ of a wearable device and an autonomous drone.
The TCO15 UI Design Championship is focused on taking the winning idea and exploring the art of the possible with design concepts focused on the potential user experience and application interface.
Entries must be your original work, and must not infringe on the copyright or licenses of others. All standard TopCoder Terms, TopCoder Policies, GE Challenge Rules and TCO15 Rules apply to this challenge.
TCO15 UI Design Challenge Round 1!
The TCO15 UI Design Challenge will be a process of building on your design from round-to-round with specific design requests in each round. After each round the Judges will provide design feedback and direction just like a normal Topcoder design challenge. Please make sure to ask any questions you have in the challenge forum!
The Idea
As the captain of a commercial fishing boat, It is very important to me that I know where to fish, to be efficient while fishing and be mindful of marine resources conservation. Global warming has made fishing more difficult as increased atmospheric carbon dioxide released from land is absorbed by the oceans, resulting in marine habitats becoming more acidic. This increased acidity has resulted in reduced plankton populations, which many fish species depend on as a primary food source. The fish avoid areas where they do not have plankton to feed on, so we also want to stay away and fish where it makes the most sense.
The "Droneable or CanDrone" is the combination of a drone and application that will allow a fisherman the opportunity to zero-in on ocean areas within their fishing routes which have the lowest surface carbon dioxide (CO2). Measuring surface CO2 is the basis of ocean acidification research and involves measuring pCO2 or partial pressure of carbon dioxide in the water. The issue with doing this from a drone has been cost and weight of the ocean CO2 sensor devices. Recently this problem has been solved as their are now low cost, portable ocean sensors that make it feasible for drone attachment.
App + Drone
As a fisherman I activate the "Droneable" using my Apple Watch. This is done using software on the Apple Watch that was developed through the Topcoder community that triggers my iPhone over low energy bluetooth. My iPhone has an application that controls the drone.
I send the drone out to scan the ocean surface (like a seagull). The drone is able to take different reading using its onboard sensors including the CO2 sensor. The drone sends the reading back to my iPhone where I am able to monitor its findings.
Using my Apple Watch I am able to direct the drone to fly to the next drop point on our fishing route to take additional readings.
As the iPhone app receives CO2 decimal values it creates a mini-heat map in real-time with symbols representing the drone drop points. It creates red triangles of varying sizes to indicate higher CO2 values and a green circle is used to indicate the current lowest value.
I can also activate auto-seek mode using with my iPhone or Watch. When using the auto-seek I use the app to select a radius distance around my boat and it directs the drone to start at the radius and triangulate drop points within the circle, using preset max number of drops I have configured.
When the heat map is complete I am able to tap on the green circle on my Apple Watch or iPhone and direct the drone to return to that drop point by geolocation.
I am able to direct my boat to those coordinates (current lowest CO2 levels) within my fishing route and hope I have a great catch.
[Droneable or CanDrone] Equipment and Application Interface Description
This challenges is focused on the integrated elements of the O-Drone equipment and the potential App interface.
iPad
We are thinking a Tablet dashboard with real-time video feed from the drone and sensor information.
iPhone
Controller interface for piloting the drone on iPhone
Apple Watch
Extension of the iPhone controller for piloting and controlling the drone
Drone Description
The drones are ruggedized for marine applications (fishing, marine farming, subsea oil & gas equipment maintenance) with integrated CO2 and other environmental sensors plus the ability to connect to be controlled by wearables and through an iPhone App.
Now that you have read all about the amazing “drone application - it is time to start designing! Many of you have participated in Topcoder LUX challenges. The LUX challenge experience will aid you in this challenge!
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Round 1 Design Tasks
- Make sure to read the application brief!
- iPad GUI kit is available in the TCO15-Design folder
- Think about what features make sense for the iPad, iPhone and Apple Watch experiences
- Think of designing a UI that anyone could use with obvious controls and intuitive functionality
1) Droneable or CanDrone Logo & Branding
GE developers are building apps on Predix to manage drones and analyze data that they collect. The app you are designing would be for an application startup company that would be“partnering” with a drone maker that creates the hardware. The drone is an ocean going ruggedized drone nicknamed “Flying Fish.”
The company is about building apps using industrial data, drones, wearables…. for many industries and different industrial use cases. They are starting from their success with search and rescue apps and successful integration of drones and wearables - their big idea is to take and adapt this app first to the marine industrial uses.
The company logo should not be ocean-based because they are looking to adapt their drone apps etc. to different industries.
Select a company name that that you prefer - either Droneable or CanDrone - and create a tech/industry resonant logo, not a nautical one.
Droneable
- Because the product is adaptable to/flexible in many scenarios -- marine, earthquake...)
CanDrone
- Because it can do -- almost -- anything…
- This is a new company!
- Choose one of the provided company names
- Create a very simple logo with an engaging color scheme
- Keep your logo simple (we are not looking to do a logo exercise - the logo should not distract from your application design - it should enhance it)
*Judging is not about the logo (do not spend 3 hours on the logo!). This challenge is about the application user experience.
2) Tablet Experience: Dashboard
When thinking about the app features how is the iPad version of the application used versus the iPhone or Apple Watch
- What does a user see when they first open the application?
- Based on the application features what should be important on the dashboard?
- What are the key actions from this screen?
- Key navigation items?
- This would be more of the control center for the Drone sensors and features
- Real-time video and camera feed from the drone for every flight (what they are seeing)
- Sensor data, to be consistent with the fishing industry example, the drone has sensor's reading the CO2 levels to indicate fish-friendly environments. Temperature and salinity could be other examples
- Maritime maps that show the drone’s real-time location, sensor data (above) as the drone is submerged and reading the water
- Drone mode settings and current status
- Additional drones (or drones from other networked boats) that might be feeding information to the application
- Remote expert/education (talking head providing guidance and feedback)
- Application branding: Integrate your logo and branding ideas
3) Splash Screen
- If you have time capture the opening flow of your application
- The priority is the dashboard experience
Apple iPad
You should already know this but including it as reference
iOS Human Interface Guidelines
https://developer.apple.com/library/ios/documentation/UserExperience/Conceptual/MobileHIG/
GUI Kit: https://drive.google.com/folderview?id=0BwfkY6SJxFPiRDJzMm5kb2ZFNkE&usp=sharing
Colors, Size, Fonts
Colors:
- The colors are up to you.
- Realize this should be a sharp iOS application
Size
- Tablet Resolution: Design for iPad Display 2048px x 1536px (1024 x 768 is fine for speed during the championship)
Fonts
- Up to you - I would focus on making a great iOS experience
Judging Criteria
The judging panel will evaluate many areas of design standards when judging your submission, such as:
- Creativity
- Color
- Imagery
- Typography
- Composition
- Originality/Uniqueness
- Practicality/Effectiveness
Internet
- You are allowed full access to the internet
- You are allowed to research colors, fonts, drones, drone user interfaces. Note: We have also done these same searches/research.
- You are allowed to use stock photos from istockphoto.com (if you would like to use another stock photo solution please ask in the forum)
What to Submit
- Application screens as PNG/JPG format
- If you have time - presentation file of your submission at 1280x1024 @72
Source ZIP File
- Please also be sure to save your source files in such a way as to be easily found when you return for the next round!
- Only a single submission will be considered from each member. Please delete any uploaded submissions that are not final.
TCO15 Round 1 Eligibility
To be eligible in this round, you must meet the eligibility requirements listed on the Contest Details page, along with the following additional eligibility requirements:
- You must be listed as a finalist for the round you are competing in.
- You must be present at the start of the Round.
- You must be a TCO15 Finalist and you must be competing onsite, in person, during the TCO15 Championship Finals.
- You must abide by the rules of the onsite championship rounds.
- You must not cheat. All designs submitted must be your original work created solely by you and for the purpose of this competition.
- You must be in good standing with TopCoder with no disciplinary actions against your account.
Placement and Winner Selection
All submissions from the UI Design Competition Rounds automatically pass screening.
- After each Round, the Judging Panel is presented with all of the submissions and will have sole discretion in determining the placements for each Round. Placements from Round 1 and Round 2 DO NOT factor into the final championship placement and are only presented for informational purposes.
Overall Champion Winner Selection
The winner of the UI Design Competition will be the Onsite UI Design Competitor with the highest placement given by the Judging Panel from the Championship Round. Only the placements from the Championship Round will be used for placement. The champion will be announced on Tuesday, September 22 during the awards ceremony.
Please read the challenge specification carefully and watch the forums for any questions or feedback concerning this challenge. It is important that you monitor any updates provided by the client or Studio Admins in the forums. Please post any questions you might have for the client in the forums.