CS-Stem Shape Plotter Activity Conceptualization

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Challenge Overview

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Project Overview

The CS-Stem project will contain a number of different activities for users to participate in. We have a number of ideas that are going to be implemented, and one is the shape plotter activity to teach students about basic scripting languages. The goal of this contest is to formalize what functionality will be available and get ideas for how the activity will work and how activity participation will be tracked and scored.



Tips for success
  • Asking questions early and getting PM's feedback is very important for the success of this conceptualization competition.
  • Submit milestone submission and get valuable feedback from PM.

Competition requirements

There are preliminary graphics for the activity attached here: Shape Plotter.zip
Please use this in your submission

The current outline of the idea is below:

A shape plotter game activity:

The player is shown a set of eggs on the screen and a starting point for "Brando". Using the text entry on the bottom of the screen, the player has to define a small subroutine to move Brando to each of the eggs. Once all the eggs are "captured", the game moves to the next level. If Brando misses one or more eggs, the user can edit their routine and try again.

 



Final Submission Guidelines

Please see the wiki for the full requirements:  http://apps.topcoder.com/wiki/display/docs/CS-Stem+Shape+Plotter+Activity+Conceptualization

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