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Challenge Overview

The HTML5 Engine project aims to create a low footprint HTML5 compliant browser with a limited set of features to run on devices. The GUI will be based on DirectFB and DirectFBGL initially and the actual implementation will be done in a combination of C++ and Javascript, using the WebKit JavascriptCore Javascript Engine:

http://webkit.org/projects/javascript/

The current Subset Engine already implements the necessary Javascript functionality to run the Canvas2D Hercules Receiver. This competition will add functionality to the Subset Engine so it can also run the WebGL receiver. A proof of concept showing some WebGL already working will be provided.

Competitors will need a Linux environment for development and will need C++ and Javascript knowledge to complete this assembly. This is a complicated application, so please take time at the beginning of the competition to ask questions and get your environment set up.

 



Final Submission Guidelines

Please see the wiki - http://apps.topcoder.com/wiki/pages/viewpage.action?pageId=60948955

ELIGIBLE EVENTS:

2011 TopCoder(R) Open

REVIEW STYLE:

Final Review:

Community Review Board

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ID: 30017340