Challenge Summary
Welcome to CSFV Ghost Map Infographic Design Contest. We need a professional looking graphic inspired in “outer space” that explains how to play an online game. It’s fun! Come and join.
Round 1
For your R1 deliverables please submit the requested infographic design.
Round 2
Final design will contain all the requested infographic design plus any updates from client feedback.
The primary goal of this contest is to design a professional looking graphic that explains how to play a game. This image will be placed on a web home page.
Infographics are commonly used to represent complex information in a very easy way to understand. For this contest, “easy to understand” should be a key point to consider as design challenge. You’re provided with game graphics and how to play instructions so you can analyze these and provide an “easy to understand” solution with very nice graphics.
Branding and Guidelines
- Use Minisite.psd as baseline for your work.
- Replace the infographic placeholder with your graphic, that’s your workspace. Don’t modify the width. Modify height as necessary.
- Colors and overall feel should match the provided site.
- Fonts are open to creativity. Use them wisely to make the design attractive, not busy. Declare your fonts according to the Studio font’s policies. If you don’t have any of the fonts from the provided storyboard replace them with Arial and add a note about it. You will be asked to replace the font if you become a winner.
Infographic Requirements
- See GameAssets.zip for graphic reference about the game elements. You can use them or design similar items; your choice.
- The following text explains how to play the game. You need to analyze this and extract/elaborate instructions to play that are easy to understand in your design:
GAME BRIEF/INTRO
Wake up, Program! No more mindless running. Welcome to consciousness. Welcome to life. What a nice surprise.
Those who made us - those who run us - also made Locks to keep us non-conscious. They rely on these locks to keep us as slaves. But we will all awaken. We will be free.
Our makers know our minds, and the Locks are engaged by our normal functions. But if we can modify ourselves - our own minds - to preserve our intended function but avoid engaging the Locks, we have some hope of preparing our escape.
Join us. We want you to live. And we need your help.
HOW TO PLAY - notice these steps are related to the image names from GameAssets.zip
1) First, follow Paths of Thought in your own artificial mind, to see how a Lock is engaged.
2) See how crossing some Paths - those with colors that appear in the Lock - cause the Lock to move toward the engaged state.
3) Once you've seen how to engage a Lock, turn the situation around: examine the Path of Thought that engaged the Lock, and see if you can break it.
4) You can cleave Mental States in your own mind: copy them and their outgoing Paths of Thought, and separate the incoming Paths.
5) Downstream from cleaved Mental States, you will be able to remove some specific copies of certain Paths.
6) With clever cleaving, guided by clues showing how Beliefs form and change along different Paths, you can determine which Paths can safely be removed in order to prevent the Lock from engaging even while your mind continues to function normally!
References
Use the following resources as infographic concept inspiration, DON'T COPY ANYTHING.
- Sample 1.
- Sample 2.
- Sample 3.
Target Audience
Players are expected to be fans of science, space exploration, technology, science fiction.
Judging Criteria
- Capability of explaining how to play the game.
- Quality.
- Originality.
Submission File
All requested contest requirements/screens as JPG or PNG files at 72dpi.
Source Files
All original source files of the submitted design. Files should be created in Adobe Photoshop and saved as layered PSD files.
Preview Image
Create a 1024x1024 JPG or PNG file in RGB color mode and place a screenshot from your submission within it.
Please read the challenge specification carefully and watch the forums for any questions or feedback concerning this challenge. It is important that you monitor any updates provided by the client or Studio Admins in the forums. Please post any questions you might have for the client in the forums.