BONUS: 5‌ CHECKPOINTS AWARDED WORTH ‌$150‌ EACH

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Challenge Summary

Welcome to IBM's "Big Blue - Cloud Game Refinement Design Challenge" - This purpose of this challenge is to refine the primary game design and incorporate new ideas and purchased submissions into the final game concept. We are looking to see a clear picture of the gameplay, interactions, look and feel, and achieve the final design that provides us with the necessary graphical assets to take us to the next phase of developing this exciting game for a VERY BIG client! 

We will provide you with the winning submissions from the previous design concept challenges, in addition to feedback from our client. Your objective is to combine all graphics and ideas into a complete set of mobile games storyboard that is ready for development. You will want to refine how this game should look and function based on our client's requirements. This is the second challenge in the series to build a fun, exciting, challenging, and asthetically pleasing game that incorporates one of IBM’s choice of their key initiatives: Cloud! 

Round 1

1. Launcher Design Updates.
2. Background Design Updates.
3. Obstacle Design Updates.

Round 2

1. Launcher Design Updates.
2. Background Design Updates.
3. Obstacle Design Updates.
4. Files Design Updates.
5. Shield Design Updates.
6. Target Design Updates.
7. Games Interaction Design Updates.


Challenge Details
IBM has chosen to refine, design, and develop some of the winning mobile game idea submissions from Big Blue Mobile Application Idea Generation challenge which, with huge success; completed few weeks ago. Our first design concept challenge, games design concept; has completed and now we are calling ont the ever so talented topcoder community to step-up and help create the final design concept leveraging the winning submissions from our first design concept challege!

We need you to create a full set of mobile game storyboard and graphics that are ready to hand over for mobile developers to skin and code the game. 

IBM product goal

IBM would like to leverage mobile games as a way of educating people on their key initiatives. The idea is to develop a mobile game for (for iPhone devices first) that will connect with the general public (no particular target group).

IMPORTANT!! Refinement Considerations :
- This game will be iOs Native application.
- Please go through the changes required in each page and come up with better user experience.
- Give importance to the overall layout and think on how a user would interact with the content on the page.
- Do not deviate from our basic games idea which stated in the winning idea documents (input_material.zip).

Attachment (Request permission to download all attachment in forum) :
Download link : https://drive.google.com/folderview?id=0B6CyMUG3aZWhNjQxb1dWZFJ1VkU&usp=sharing
- 187734.zip (contains design source from our 1st winner in previous design challenge).
- 187731.zip (contains design source from our 2nd winner in previous design challenge).
- 187732.zip (contains design source from our 3rd winner in previous design challenge).
- 187730.zip ((contains design source from our additional purchase in previous design challenge).
- input_material.zip  (contains basic games ideas from our ideas generation challenge).
- updates_req.zip  (contains updates requirements documents needed in this challenge).

General Updates Requirements :
1. Provide a click-map of all screens. There should be no orphan images or links that do not go to any spec screens.
3. Multiple levels (with information in the design about how the levels might grow, what it takes to unlock a new level, etc)
4. Information about what happens when objects collide, an object successfully reaches the target, the behavior of any obstacles
5. As part of this design task, please propose a name for the game. The game name should include the word “Cloud”.

Game Features Updates Requirements :

Notes : 
- Use the visual style from 187734 (1st placement) as your design base. 
- Incorporating additional game play elements from 187731 (2nd placement) to 187734. 
- Implement and Refine graphics from 187730(additional purchase) to 187734.
- Add the concept of important/fun facts from 187732 (3rd placement) to 187734.
- Build a more complete design for a game that ready for development using all these 4 design submissions.

1. Launcher Design Updates.
Check updates_req.zip -> Next Stage - More Features v2.ppt -> slide 3.
- Check submission 187734 and see the launcher. right now we only have "satellite dish" available for the launcher.
- We would like to see some variation in launchers, so it is not always satellite dish.  
- Implement harddrives launcher from 187732 to 187734 so gamers will have an option to choose their launcher. Please make sure the harddrive launcher style fit with the visual style in 187734.
- Provide us some design ideas how gamers can change the launcher, Perhaps change from satellite to harddrive when user reach harder level, and maybe it should have a different model for launching (e.g., pivot the harddrive needle to control the angle?).  
- Other launcher ideas are welcome, as long as the launcher fit with the general computer theme (flash drive? cd? any ideas?)

2. Background Design Updates.
Check updates_req.zip -> Next Stage - More Features v2.ppt -> slide 4.
- Check submission 187734, you will see few background creation in the submission, 12_Background 1.png, 12_Background 2.png, 12_Background 2A.png, 12_Background 3.png, and 12_Background 3A.png.
- We need more background added to the games.
- Check circuit board background from 187730 and incorporated it as background for the games. Make sure revise the style to follow 187734 visual style.
- Added ground design creation as base to put launcher in the circuit board. 
- Revise and fit the style to match with 187734 visual style.

3. Obstacle Design Updates.
Check updates_req.zip -> Next Stage - More Features v2.ppt -> slide 4, 6, 7, 8, 13, 14.
- Check submission 187734, and you will find there are lightning (electricity), magnet, harddrive and virus as the obstacles in the game.
- Their function is to make sure the files being launch not reach the cloud (target).
- We want to add several new obstacles to the games.
- Check More Features v2.ppt -> slide 4, 6, 7, 8, 13, 14 to find out obstacles that we wants to add.
- From submission 187730, add new antivirus and magnet design shape as variation for the obstacles.
- From submission 187731, add traffic laser and all obstacles from game items as additional obstacles.
- Make sure provide us the obstacles interaction design.
- Revise and fit the style to match with 187734 visual style.

4. Files Design Updates.
Check updates_req.zip -> Next Stage - More Features v2.ppt -> slide 4.
- Check submission 187734 and see the cute file design creation.
- we would like to have more deeper interaction to the files.
- Check 187730 and 187731 to get an idea about the files interaction. we want the files can have vary MB size. 
- Also check the files design and add this as variation to 187734.
- Revise and fit the style to match with 187734 visual style.

5. Shield Design Updates.
Check updates_req.zip -> Next Stage - More Features v2.ppt -> slide 9, 10, 13, 15.
- Check submission 187731 for more information about shield protection to the files.
- We want to includes all shields from 187731 to 187734.
- Make sure all the interactions design available for each shields. 
- Revise and fit the style to match with 187734 visual style.

6. Target Design Updates.
Check updates_req.zip -> Next Stage - More Features v2.ppt -> slide 4 and 5.
- Target of the devices is cloud. 
- We would like to see more interaction and some design enhancement to the cloud.
- From submission 187730, move the shadowed circuits to cloud in 187734.
- Provide us some design interaction when the files hit the cloud (either the files hit good cloud or bad cloud in 187734). maybe add highlight effect like shown in 187730? any ideas?
- Revise and fit the style to match with 187734 visual style.

7. Games Interaction Design Updates.
Check updates_req.zip -> Next Stage - More Features v2.ppt -> slide 8, 9, 10, 11, 12, 13, 14, 15.
- We want to improves the games interaction in 187734.
- Add some interactions design and ideas from 187731 and 187732.
- From 187731, we like all the interactions for shield, obstacles and some variation to send the files.
- Move interaction for all shields item elements from 187731 to 187734. (anti virus, folder, sync, water proof, deep freeze, and copy).
- Move interaction for all obstacles item elements from 187731 to 187734. (computer virus, damaged HDD, water pipe, magnet, connection laser, splitter, trash bin)    
- Move interaction for all level interactions from 187731 to 187734 (
- Move interesting notes and fact from 187732 to 187734. 
- Revise and fit the style to match with 187734 visual style.


Branding Guidelines 
- Font, Colors, Style : Follow visual style from our 1st placement submission.
- Orientation : Portrait orientation.
- Screen size (Only iPhone 5 screen size needs to be created in this challenge, but feel free to create additional screens for iPhone 6 and 6 plus ): 
* iPhone 5 : 640 x 1136 pixel resolution at 326 ppi
* iPhone 6 : 750 x 1334 pixel resolution  at 326 ppi
* iPhone 6 plus : 1080 x 1920 pixel resolution at 401 ppi

Target User
- Casual gamers, everyone who likes games and plays them on mobile devices.

Judging Criteria
- How well you design and refine the game design.
- Cleanliness of your graphics and design.
- Consistency with our existing design style.
- Ability to represent IBM goals in cutting edge way.

Submission & Source Files
Preview Image
Please create your preview image as one (1) 1024x1024px JPG or PNG file in RGB color mode at 72dpi and place a screenshot of your submission within it.

Submission File
Submit JPG/PNG for your submission files.

Source Files
All original source files of the submitted design. Files should be created in Adobe Photoshop and saved as layered PSD file, or Adobe Illustrator as a layered AI file.

Final Fixes
As part of the final fixes phase you may be asked to modify your graphics (sizes or colors) or modify overall colors. We may ask you to update your design or graphics based on checkpoint feedback.

Please read the challenge specification carefully and watch the forums for any questions or feedback concerning this challenge. It is important that you monitor any updates provided by the client or Studio Admins in the forums. Please post any questions you might have for the client in the forums.

Stock Photography

Stock photography is not allowed in this challenge. All submitted elements must be designed solely by you. See this page for more details.

How To Submit

  • New to Studio? ‌Learn how to compete here
  • Upload your submission in three parts (Learn more here). Your design should be finalized and should contain only a single design concept (do not include multiple designs in a single submission).
  • If your submission wins, your source files must be correct and “Final Fixes” (if applicable) must be completed before payment can be released.
  • You may submit as many times as you'd like during the submission phase, but only the number of files listed above in the Submission Limit that you rank the highest will be considered. You can change the order of your submissions at any time during the submission phase. If you make revisions to your design, please delete submissions you are replacing.

Winner Selection

Submissions are viewable to the client as they are entered into the challenge. Winners are selected by the client and are chosen solely at the client's discretion.

ELIGIBLE EVENTS:

2015 topcoder Open

Challenge links

Screening Scorecard

Submission format

Your Design Files:

  1. Look for instructions in this challenge regarding what files to provide.
  2. Place your submission files into a "Submission.zip" file.
  3. Place all of your source files into a "Source.zip" file.
  4. Declare your fonts, stock photos, and icons in a "Declaration.txt" file.
  5. Create a JPG preview file.
  6. Place the 4 files you just created into a single zip file. This will be what you upload.

Trouble formatting your submission or want to learn more? ‌Read the FAQ.

Fonts, Stock Photos, and Icons:

All fonts, stock photos, and icons within your design must be declared when you submit. DO NOT include any 3rd party files in your submission or source files. Read about the policy.

Screening:

All submissions are screened for eligibility before the challenge holder picks winners. Don't let your hard work go to waste. Learn more about how to  pass screening.

Challenge links

Questions? ‌Ask in the Challenge Discussion Forums.

Source files

  • Layered PSD files created in Adobe Photoshop or similar
  • AI files created in Adobe Illustrator or similar

You must include all source files with your submission.

Submission limit

Unlimited

ID: 30045745