Challenge Summary
Welcome to the TCO15 UI Design Championship Round 3 "GE Pivot - Drone Application Design Concepts Challenge"
This contest is for TCO15 Onsite Finalists competing in Yogyakarta, Indonesia ONLY. Please do not register or submit if you are not one of the 12 finalists.
GE is leading the Industrial Internet revolution. Our converged futures will be an artful blend of the physical and digital worlds, providing humanity with enhanced products and services in every industry, touching all walks of life.
GE just completed a Topcoder Ideation Challenge focused on the ultimate technological ‘mash-up’ of a wearable device and an autonomous drone.
The TCO15 UI Design Championship is focused on taking the winning idea and exploring the art of the possible with design concepts focused on the potential user experience and application interface.
Entries must be your original work, and must not infringe on the copyright or licenses of others. All standard TopCoder Terms, TopCoder Policies, GE Challenge Rules and TCO15 Rules apply to this challenge.
TCO15 UI Design Challenge Round 3!
The TCO15 UI Design Challenge will be a process of building on your design from round-to-round with specific design requests in each round. After each round the Judges will provide design feedback and direction just like a normal Topcoder design challenge. Please make sure to ask any questions you have in the challenge forum!
Great job everyone in Round 2! Make sure you read your feedback!
[Droneable or CanDrone] Equipment and Application Interface Description
This challenges is focused on the integrated elements of the drone equipment and the potential App interface.
iPad
- We are thinking a Tablet dashboard with real-time video feed from the drone and sensor information
- Dashboard experience and the ability to see/control the drone
iPhone
- Controller interface for piloting the drone on iPhone
Apple Watch
- Extension of the iPhone controller for piloting and controlling the drone
Drone Description
The drones are ruggedized for marine applications (fishing, marine farming, subsea oil & gas equipment maintenance) with integrated CO2 and other environmental sensors plus the ability to connect to be controlled by wearables and through an iPhone App.
Final Round Design Tasks
The following are areas that we want you to consider working on and refining for the FINAL round.
This round is focused on the Apple Watch - but the priority is on the Tablet experience. So if you need to sacrifice time for something - you can for the Watch.
1) Apple Watch Experience
When thinking about the app features how is the Apple Watch version of the application used versus the iPad or iPhone
- You will need to capture multiple Apple Watch screens to showcase your concept
- What does a user see when they first open the application?
- Based on the application features what should be important on the Apple Watch?
- What are the key actions from this screen?
- Application branding: Continue the use of your branding
2) Application features + flow + iPad/iPhone/Watch
- Continue to refine your design look and feel. Make sure your designs are consistent across ALL of your screens. Make your design cohesive.
- Its time to make this all work together!
3) iPad
- The key experience right now is the iPad
- We want to see iPad > iPhone > Watch but the iPad is more of a concern (the experience) for us.
4) Presentation File
Requirement: Create a Presentation file of your submission at 1920x1080 @72
Apple Watch
Research: Apple has provided the Apple Watch Human User Interface Guide, which should serve as the foundation for conceptualizing and prototyping.
Size:
Apple Watch Resolution: Design for iPhone 6 Retina Display 312 x 390.
Watch GUI Kit: https://drive.google.com/folderview?id=0BwfkY6SJxFPiRDJzMm5kb2ZFNkE&usp=sharing
Colors, Size, Fonts
Colors:
- The colors are up to you.
- Realize this should be a sharp iOS application
Fonts:
- Up to you - I would focus on making a great iOS experience
Judging Criteria
The judging panel will evaluate many areas of design standards when judging your submission, such as:
- Creativity
- Color
- Imagery
- Typography
- Composition
- Originality/Uniqueness
- Practicality/Effectiveness
(all in context of a great application user experience)
Internet
- You are allowed full access to the internet
- You are allowed to research colors, fonts, drones, drone user interfaces. Note: We have also done these same searches/research.
- You are allowed to use stock photos from istockphoto.com (if you would like to use another stock photo solution please ask in the forum)
What to Submit
- Application screens as PNG/JPG format
Source ZIP File
- Please also be sure to save your source files in such a way as to be easily found when you return for the next round!
- Only a single submission will be considered from each member. Please delete any uploaded submissions that are not final.
TCO15 Final Round Eligibility
To be eligible in this round, you must meet the eligibility requirements listed on the Contest Details page, along with the following additional eligibility requirements:
- You must be listed as a finalist for the round you are competing in.
- You must be present at the start of the Round.
- You must be a TCO15 Finalist and you must be competing onsite, in person, during the TCO15 Championship Finals.
- You must abide by the rules of the onsite championship rounds.
- You must not cheat. All designs submitted must be your original work created solely by you and for the purpose of this competition.
- You must be in good standing with TopCoder with no disciplinary actions against your account.
Placement and Winner Selection
All submissions from the UI Design Competition Rounds automatically pass screening.
- After each Round, the Judging Panel is presented with all of the submissions and will have sole discretion in determining the placements for each Round. Placements from Round 1 and Round 2 DO NOT factor into the final championship placement and are only presented for informational purposes.
Overall Champion Winner Selection
The winner of the UI Design Competition will be the Onsite UI Design Competitor with the highest placement given by the Judging Panel from the Championship Round. Only the placements from the Championship Round will be used for placement. The champion will be announced on Tuesday, September 22 during the awards ceremony.
Please read the challenge specification carefully and watch the forums for any questions or feedback concerning this challenge. It is important that you monitor any updates provided by the client or Studio Admins in the forums. Please post any questions you might have for the client in the forums.