Hercules pxscene - Windows build cleanup

Key Information

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Challenge Overview

We are using a framework called pxscene for a number of current projects.  You can find more details here:  https://github.com/topcoderinc/pxCore

Recently documentation was added that describes how to integrate Visual Studio code debugger with pxscene for debugging local scripts:

https://github.com/johnrobinsn/pxCore/blob/master/examples/pxScene2d/VSCODE_DEBUG.md

A previous challenge has implemented Windows support for pxScene, but we need to do some cleanup and performance work to get it in-line with the Mac and Linux implementations.

Requirements

These tickets comprise the requirements for this challenge:

https://github.com/topcoderinc/pxCore/issues/18
https://github.com/topcoderinc/pxCore/issues/19
https://github.com/topcoderinc/pxCore/issues/20
https://github.com/topcoderinc/pxCore/issues/21
https://github.com/topcoderinc/pxCore/issues/22
https://github.com/topcoderinc/pxCore/issues/23
https://github.com/topcoderinc/pxCore/issues/24
https://github.com/topcoderinc/pxCore/issues/25
https://github.com/topcoderinc/pxCore/issues/26

Installer

Please provide an updated installer in your submission that meets the requirements above.

Video

You must provide a validation video showing pxscene loading and working on Windows.  A number of test URLs for pxscene will be provided in the forum.
 

Submission

Please provide a git patch file against the most recent version of pxCore in Github:  https://github.com/topcoderinc/pxCore

Make sure to use the "_windows_port" branch!



Final Submission Guidelines

Please see above

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