Challenge Summary
This contest is for TCO17 Onsite Finalists competing in Buffalo, New York, USA ONLY. Please do not register or submit if you are not one of the 14 finalists.
Design Finals
After the TCO17 UI Design Championship Final 2 the Judges will review and discuss your final designs and presentation screen. Entries must be your original work, and must not infringe on the copyright or licenses of others. All standard Topcoder Terms, Topcoder Policies, and TCO17 Rules apply to this challenge.
Let us know if you have any questions & Good luck everyone!
FULL DESCRIPTION & PROJECT GUIDE
Client Background
Westminster Community Charter School (WCCS) is a community-wide collaboration focusing on providing students with the resources needed to succeed.
WCCS is looking to design and build a responsive application to ensure students are guided through their life's journey once they leave WCCS. We are looking to connect youth with people with similar life situations (a life coach!) and to expand this idea by aligning students with older mentors/career Coaches who have successfully dealt with similar situations and can provide guidance. This app is a way to let students stay involved and to help put them in touch with people who can help coach them in different skills and careers.
To help understand the student population better at WCCS here is a link with enrollment information.
Final 2 Challenge Details
We just completed the Final 1 Round and we are now looking for you to:
1. Take the user feedback from yesterdays workshop and look to incorporate it into the application experience. How can your application be more engaging to a teenager and be useful to the things they are interested in?
2. Continue to design out the Student phone experience
3. Complete your overall vision by updating or creating the tablet dashboard that works along with the phone experience
4. Create a presentation screen of your design.
For the Final Round, we would like you to take the feedback from yesterday's workshop (the kids feedback) and focus refining and completing your "Phone" experience. We know the students will have phones (they do) and will most likely use this form factor as their primary interaction with the Mentor program. You have already started the phone experience so what else do you need to update or refine to complete the experience? What graphic elements do you need to use to pull everything together? What final features and concepts are you going to keep in your design?
Important: Remember the original request is to find Coaches - this needs to be part of your design (and what are the interactions to make this happen?)
Important: We are changing all "Mentor" references to "Coach" - please just use Coach
Application Roles
These are the available roles & their abilities when using the application:
The Student
- We are focused on students beyond 8th grade (so grades 9-12 or ages 14-18)
- A student is able to swipe through, see profiles, see skills and attributes of a Coach.
- Student is able to select a Career Coach
- Students can assign badges to a Career Coach
- A Student can have many Coaches
- Students will have access to other students in the application.
- Students can like other students along with search or be alerted by other actions within the community.
- A student can see Coach profiles
- A student can see other student profiles
Sample Student Profile Information
- Profile Pictures
- First Name
- Last Name
- Birth Date
- How to contact
- Email Address
- School information
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The Career Coach
- A Career Coach can sign-up but their profiles will be vetted by WCCS before they are included
- Coaches cannot see Student profiles (unless they are selected)
- Coaches can only see other Coach profiles
- A Coach could be anyone/any occupation
- Coaches are available to help the student as needed
- Goal is to let the student engage and drive the need
- Coach programs/steps could be part of this to help engage the two
Coach Profile Information
- Profile Photo
- First Name
- Last Name
- Occupation
- Company: XYZ Company
- Social Links
- User Quick Description
- Career Mentor Skills
- Professional Group
- Students List
- Review from Students
Interests: Sample Data
This could be more simple or different based on the workshop
- Science
- Technology
- Industrial & Manufacturing
- Music & Arts
- Leadership
- Business & Management
- Analytical, Data & Numbers
- Startup & Business Owner
- Sports
Skills:
Sample Data for Business & Management Interest
- Communication
- Brand Strategy
- Customer Research
- Business Development
- Business Models
- Education
- Growth
TCO17 UI Design Championship Final 2 Submission Requirements
- Imagine the student's login and register with authentication via FB/Google or traditional email.
- After logging in, students are able to see their dashboard (what is important here?) and swipe for a Coach and analyze the Coaches skills & specific attributes. How does this work look on the phone?
- Students can reward other students or Coaches with badges.
- A student could send another student a "good job" badge or something that is encouraging to recent interactions with another student.
- The badge will be more traditional gamification where we might have categories (fun, educational, service).
- Think Boy/Girl Scouts but more life and business orientated.
- Students can see and receive Coaches status and information within the community.
- The output of guidance could be a certificate, badges etc as part of the ongoing relationship.
New Sample list of career options and opportunities
List found from the BETC site or design for the options/scenarios discussed in the workshop.
- Bookkeeping, Accounting, Auditing Clerks
- Computer Support Specialists
- Dental Hygienists
- Customer Service Representatives
- Heating, Air Conditioning, and Refrigeration Mechanics, and Installers
- Legal Secretaries
- Licensed Practical and Licensed Vocational Nurses
- Medical and Clinical Laboratory Technicians
- Medical Assistants
- Medical Records and Health Information Technicians
- Numerical Tool and Process Control Programmers
- Paralegals and Legal Assistants
- Physical Therapists
- Radiologic Technicians
- Radiologic Technologists
- Social and Human Services Assistants
- Truck Drivers, Heavy
- Welders and Cutters
And more!
Final 2 Tasks
- Complete your phone experience
- Create the tablet dashboard screen (to show the Responsive view of your design)
- Create a presentation screen
Colors, Size, Fonts
Remember this application is for Westminster Community Charter School - it must feel like an application/relationship to them and their brand.
- This will be developed as an application that runs on Tablet and Phone devices.
- Screen Size: Phone Retina Portrait ( 750px x 1334px) or half-size if needed for speed/size
- Color: Grab Color Reference from the school's website: http://www.westminsterccs.org/welcome
- Fonts: Fonts are up to you the designer
Target Audience
- WCCS Students
What to Submit
- Application screens as PNG/JPG format.
- Source files
Source ZIP File
- You must create a TCO17 folder on your desktop and save all of your competition source files and resources in this folder.
- At any time a Topcoder Admin can inspect your folder to make sure all rules are being followed.
- Only a single submission will be considered from each member. Please delete any uploaded submissions that are not final.
IMPORTANT ONSITE RULES
Rules for Bringing Your Own Computer
You will have access to your competition workstations throughout the event. We expect you to be an honest, truthful and good "community member" and not try anything dishonest with the use of your personal computer. If it seems like a bad idea – it probably is. No competition work (on your computer) will be allowed in-between rounds within the competition arena. Remember we are following your progress in the arena and throughout the event.
What is Allowed
- You will be allowed to take your computer with you at the end of each round.
- All artwork and designs must be created as original art within each 3-hour design session.
- You are allowed to use Stock Photos and Stock Icons (from Topcoder approved sites).
- Stock Icons from https://icons8.com/ and other icon sites are allowed.
- Stock Icons are allowed but you must treat them like "stock photos". You are not allowed to edit stock icons and claim them as your own artwork. You are not allowed to trace stock icons and claim them as your own artwork. Stock icons are only allowed in design challenges that allow "Stock Icons". (When in doubt - ask in the Challenge Forum). Stock icons do not require watermarks but they do require proper source documentation.
- Throughout the challenge, you will have internet access to download and use Topcoder approved stock icons, stock illustration, and stock photo websites.
- Fonts from approved font sites and applications
- You will be allowed to do online research for the challenge
- Artwork and files provided as part of the challenge can be used as part of your submission.
- Inspiration from sites and references provided by M&T.
What is not Allowed
- No usage of previous design work or your own stock designs (buttons, icons etc.) that are currently saved on your computer, external drive or in a cloud-based hard drive.
- No pre-existing templates or source files from previous challenges
- No pre-existing templates from template websites
- No blatant copying designs directly from another designer. We will allow inspiration and interpretation from the Design Workshop process.
TCO17 Final Eligibility
To be eligible in this round, you must meet the eligibility requirements listed on the Challenge Details page, along with the following additional eligibility requirements:
- You must be listed as a finalist for the round you are competing in.
- You must be present at the start of the Round.
- You must be a TCO17 Finalist and you must be competing onsite, in person, during the TCO17 Championship Finals.
- You must abide by the rules of the onsite championship rounds.
- You must not cheat. All designs submitted must be your original work created solely by you and for the purpose of this competition.
- You must be in good standing with TopCoder with no disciplinary actions against your account.
Placement and Winner Selection
All submissions from the UI Design Competition Rounds automatically pass screening.
- After each Round, the Judging Panel is presented with all of the submissions and will have sole discretion in determining the placements for each Round.
Overall Champion Winner Selection
The winner of the UI Design Competition will be the Onsite UI Design Competitor with the highest placement given by the Judging Panel from the Championship Round. Only the placements from the Championship Round will be used for placement. The champion will be announced on Tuesday, October 24th during the awards ceremony.
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Scorecard and Judging Criteria
The judging panel will be evaluating each submission based on a UX/UI scorecard when judging your submission, such as:
1. UI Design
Overall UI design execution quality and approach to the problem. This takes into consideration design elements like Color, Imagery, Typography
2. Concepts
What we like to focus on at Topcoder - have you thought about the problem and introduced any new concepts to help solve and improve the user experience?
3. Originality
Originality in your design and approach. At Topcoder, meeting the client’s needs is very important. One of the needs, above the requirements listed, is to have an original design. One that is different from other designs that you see every day. Your design should not feel or look like a templated design. We are focused on your approach to solving the design problem. We understand that some things might follow trends etc.
4. High-Level Structure & Navigation
How well have you thought about and structured your application? Is there a clear, comprehensible navigation structure? Primary tasks are promoted, prominent and easy to understand.
5. Layout & Presentation
What is your approach to the application layout and presentation? Do your screens and concepts support the task flow? Have you created an effective visual hierarchy? Have you reduced visual complexity?
6. Users
Have you thought about the users and does that come across in your design and intended user experience?
7. Interaction & Scenarios
Thinking about the application flow. Have you created an end-to-end scenario? The top scenario is to find a Coach. Is the scenario clear?
8. Design Progress
Are you understanding the challenge problem? Have you taken the design feedback and improved on your previous design? From one design round to the next design round have you pushed yourself and taken any leaps within your design or concepts?
Please read the challenge specification carefully and watch the forums for any questions or feedback concerning this challenge. It is important that you monitor any updates provided by the client or Studio Admins in the forums. Please post any questions you might have for the client in the forums.