Challenge Overview

  • Briefing about the application
    We need your help to create a prototype for a workflow-based application (web) which serves as a Virtual Automation Engineer, it will be an Intelligent automation system powered by Artificial Intelligence (Machine Learning), which enables autonomous generation, intelligent self-healing for changes and execution of automation scripts aligned with contextual test data, that has the potential to disrupt the approach towards test automation, with a goal of higher efficiency, productivity, and quality.
  • Basic goal of the challenge
    The goal of this challenge is to develop an Angular based prototype which will run on desktop only (browser).

  • Technology and Framework details

    • Angular (latest stable version).
    • HTML
    • CSS/SCSS
 

Project Background

  • Prior to this challenge, we created a UI design you will follow as requirements guidelines (attached in forums).
  • After this challenge, we will integrate backend services into the prototype.
 

General requirements

Validation
 
Layout Specification
  • Must support desktop (browser).
  • Tablet and mobile views out of scope.
  • Layout width should be fluid.
  • Header/footer backgrounds must extend to the edges of the viewport no matter the screen dimension. Content must stay centered for large screen scenarios.
  • Desktop breakpoint: 1025px and higher.
 
Icon and image quality
  • Must support retina display.
 
Typography
  • For creating this application custom fonts as in the storyboard should be used. The fonts are attached to the challenge.
 
Server Side & Client Side Functions
  • Most of the common functions such as sorting, filtering, pagination, etc, are out of scope.
  • UI data must be pulled from JSON files in order to easily integrate with API calls.
 
Platform requirements
  • Desktop: IE11+ (Windows)
  • Latest Firefox (Mac & Windows)
  • Latest Safari (Mac)
  • Chrome Browsers (Mac & Windows)
 

Application development requirements

Overall
  • Custom scroll bar not needed.

01. Login
See screens 00 and 01.
 
Considerations
  • User should be able to login with the username and password.
  • Show password feature should be functional (clicking eye icon displays the password int the input box).
  • Provide error validation use case (screen 01).
 
02. Homepage
See screens 02-04.
 
Considerations
  • Implement tooltips and hover menus (hover on ‘...’ icon).
  • Reuse modals for renaming and deleting confirmation, as in screens 10 and 13 respectively.
  • For screen 42, implement a dark/light mode environment. For this challenge, all pages must be dark mode. Light mode will be available only for home page; however, keep in mind in the future the light mode styling will be completed, so you should provide a flexible way to keep adding CSS code to skin the light mode.
  • Clicking project (icon + title) from any of the recent projects opens Modeling page (screen 05).
 
03. Model View
See screens 05-13.
 
Considerations
  • Clicking home icon goes back to the home page.
  • Model view link is a dead link, not in scope.
  • This page should have the following panels. 
    • Models (must support collapse/expand feature)
    • Modeling Canvas.
    • Shape Properties (must support collapse/expand feature)
    • Steps (must support collapse/expand feature)
  • Models panel:
    • Remove list/grid icons (not needed). Extend the search box to fill up the space from the removed icons.
    • Clicking add models opens a modal (screen 10). After entering the name the item gets added to the list.
    • Items can be renamed (screens 11-12).
    • Items can be deleted from the list (screen 13). Items gets removed from the list after confirming.
    • The search must be functional. Simple algorithm, just for demonstration purposes.
    • Double-clicking on the model name should open the model inside Modelling Canvas. Every model should be opened in a new tab.
  • Modeling Canvas:
    • This panel should open new tabs on double-clicking a model name.
    • Analyze and save button features are out of scope.
    • Provide dropdown feature for Edit and Layout options (screens 7 and 8).
    • Clicking the edit icon (pencil) in the tab name allows renaming the model/tab (reuse renaming modal - screen 11).
    • Clicking the close icon (x) closes the selected tab.
    • Clicking the plus icon opens the new model modal (screen 10). After entering the model name it should be opened in a new tab.
    • Grid:
      • Pointer, square, circle and question tools must be selectable. The only functional one should be square.
      • Once the user selects the square she can draw a non-resizable square (dimensions of the Rectangle_101 box).
      • User can move/drag the box, which should be pinned to the grid/canvas.
      • User can scroll the canvas when the number of elements can’t fit the window view height.
    • User stories:
      • Clicking the user stories button opens the dialog to link user stories to a model (screen 09).
      • There is check/uncheck all feature, implement it.
      • Search feature is out of scope.
  • Shape panel:
    • Text color, shape color, border color, text color, and link color (these elements) should have hover effect: open a color picker (not designed, up to you)
    • Add the following to the bottom of the list (missing from design):
      • ForeColor 
      • Text Font
      • BorderColor.
    • BackColor, ForeColor and BorderColor should open a color picker.
    • Text Font should open a font picker
  • Steps panel:
    • Select dropdown options are: Given, When, Then, And, But.
    • When user enters a name in the textbox, clicks ‘Enter’ key or save icon (bottom right), a new item is added based on the entered information. The new item gets added on the top of the list. The list should scroll for more than six items. 
    • Buttons/icons from the bottom row should have a hover effect. Plus, delete and arrow buttons features are out of scope.
 
04. Scenario Manager
See screens 14-23.
 
Considerations
  • Pagination is out of scope.
  • Implement check/uncheck all scenarios.
  • Once at least one item from the list is selected, the ‘upload’ option in the top right are must show up (hiding the previous buttons).
  • Clicking edit shows screen 18 modal.
  • Clicking delete shows a delete confirmation modal.
  • Clicking view out of scope.
 
04.01. Add Scenario
See screen 17.
 
Considerations
  • A scenario will have a sequence of pages. During Add/ Edit Scenario only one page that is selected should be expanded (displayed) and the objects listed. On moving to another screen/page, the earlier expanded page objects screen should automatically collapse.
  • There should be only one active page at a time.
  • User can drag/drop pages from the Pages panel to the Page Sequence panel.
  • Pages and Page Objects should be sortable through dragging in both pages panels.
  • Page Sequence panel is scrollable after 5 items.
  • Grab objects button feature is out of scope.
  • Form should be common for both add new scenario and edit scenario option on Scenario Manager page with below fields:
    • Scenario Name.
    • Scenario description.
    • Page Name (dropdown list with search capability)
    • Control object (dropdown list with search capability). 
      • Submit
      • Search
      • Login
      • Signout
      • Register
    • Page Objects
      • Object Name (dropdown)
      • Action (dropdown):
        • Input
        • Click
        • Select
        • Assert
        • Highlight
        • Launch
      • Xpath
      • Test Data - editable (user will input this value)
 
04.02. Test Data Manager
See screens 19-23.
 
Considerations
  • In scenarios panel, only one element can be selected at a time.
  • Iterations panel is collapsible/expandable, as well as the individual iterations within.
  • Iteration name is automatically created (can’t be changed). User can add N amount of parameters which are editable/deletable.
  • User can delete several iterations at a time through the checkbox selection. Implement check/uncheck all feature.
 
05. Test Lab
See screens 24-28.
 
Considerations
  • Test Suites panel:
    • Copy feature is out scope.
    • Check/uncheck all feature is required.
    • Plus icon triggers a modal to enter suite case name (reuse screen 10).
    • Edit (pencil) triggers a rename modal for a selected suite case.
    • Delete icon triggers a delete confirmation modal.
  • Scenarios panel:
    • Panel is collapsable/expandable.
    • User can drag one scenario with one single iteration (screen 25 and 26). Scenario gets automatically added to the execution grid.
    • User can drag one scenario with multiple iterations to the execution grid. Once dropped, a list of iteration should be displayed so the user can select which ones to place in (screen 27).
  • Execution panel:
    • Check/uncheck all feature is required.
    • All buttons features from top right of this panel are out of scope.
    • View is out of scope.
    • Clicking delete should trigger a delete confirmation modal.
 

Deployment & maintainability

  • Add a README.md file to document environment and deployment details.
  • Document how to access all the specific scenarios of the wireframes.
  • After winning the challenge, you will be invited to host the application in a heroku environment. Make sure your deployment is heroku-friendly
  • The following command must not generate any errors `ng build --prod`.
  • Use this template.
 

HTML requirements

  • HTML should be valid HTML5 compliant.
  • Provide comments on the page elements to give clear explanation of the code usage. The goal is to help future developers understand the code.
  • Please use clean INDENTATION for all HTML code so future developers can follow the code.
  • All HTML code naming should not have any conflicts or errors.
  • Element and Attribute names should be in lowercase and use a "-" or camel naming to separate multiple-word classes (i.e.. "main-content", or "mainContent)
  • Use semantically correct tags- use H tags for headers, etc. Use strong and em tags instead of bold and italic tags.
  • No inline CSS styles- all styles must be placed in an external stylesheet.
  • Validate your code- reviewers may accept minor validation errors, but please comment your reason for any validation errors. Use the validators listed in the scorecard.
 

CSS requirements

  • Use CSS3 Media Queries to load different styles for each page. Do not build different page for different device/layout.
  • You may use SCSS in the project.
  • Autoprefixer can be set up as a part of build process.
  • You may use Stylelint in the project.
  • Provide comments on the CSS code. We need CSS comments to give a clear explanation of the code usage. The goal is to help future developers understand the code.
  • Please use clean INDENTATION for all CSS so developers can follow the code.
  • All CSS naming should not have any conflicts.
  • As possible use CSS3 style when create all styling.
  • Use CSS to space out objects, not clear/transparent images (GIFs or PNGs) and use proper structural CSS to lay out your page.
  • Only use table tags for tables of data/information and not for page layout.
 

JS requirements

All JavaScript must not have a copyright by a third party. You are encouraged to use your own scripts, or scripts  that are free, publicly available and do not have copyright statements or author recognition requirements anywhere in the code.
 

Angular requirements

  • Code should follow the best practices of ECMAScript 5 (ES5) or above.
  • Use Angular-CLI to create the project structure. Unite tests are not necessary, don’t include that.
  • Split the code into Reusable components.
  • These are the expected modules:  Core, Shared and lazy-loaded Feature modules.
  • Core Modules:  All services which have to have one and only one instance per application (singleton services) should be implemented here.
  • SharedModule: All the “dumb” components and pipes should be implemented here.
  • Lazy Loading: We should lazy load our feature modules whenever possible. 
  • If the official framework documentation says specific way or approach to do something, and you did differently with no solid reason, that's valid for scoring down.
 

Licenses & attribution

  • Third-party assets used to build your item must be properly licensed or free for commercial use. MIT, some modified BSD, Apache 2 licenses are ok. If a library is not commercial friendly you will need to get our approval first.
  • Sufficient information regarding third-party assets must be present in your documentation. This includes the author, license info and a direct link to the asset online.


Final Submission Guidelines

Deliverables
Provide all your files within a zip container.

ELIGIBLE EVENTS:

Topcoder Open 2019

REVIEW STYLE:

Final Review:

Community Review Board

Approval:

User Sign-Off

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